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Class dossier · The World Architect

The Worldbuilder

Game Developer

Draws a line, and a world assembles around it.

Attributes

Systems Design
Gameplay
Narrative
Simulation
Networking

Archetypal attributes: a presentation device, not a measurement.

Mission profile

Game development: interactive narrative, game systems and real-time networking. The Worldbuilder designs the rules and structures a world runs on, then builds the thing you can actually play.

Current work spans a visual novel, a strategy / builder game and a multiplayer game, one project each for story, systems and networking.

Arsenal

  • Game Systems Design
  • Interactive Narrative
  • Simulation
  • Real-time Networking
  • TypeScript

Projects

Quest board in the works

  • ConceptInteractive narrative

    Dracula Visual Novel

    An interactive visual-novel take on Dracula, built around branching choices.

    • Interactive narrative
  • ConceptGame systems

    Strategy / Builder Game

    A strategy and city-builder-style game that leans on interlocking systems and simulation.

    • Game systems
    • Simulation
  • ConceptReal-time networking

    Multiplayer Game

    A real-time multiplayer game covering state synchronization and networking.

    • WebSockets
    • Real-time networking

Education

  • Bachelor's in Software Engineering
  • Master of Business Administration (MBA)
  • Bachelor's in Global Business